OpenTK.Input 5.0.0-pre.7

This is a prerelease version of OpenTK.Input.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package OpenTK.Input --version 5.0.0-pre.7
NuGet\Install-Package OpenTK.Input -Version 5.0.0-pre.7
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenTK.Input" Version="5.0.0-pre.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK.Input --version 5.0.0-pre.7
#r "nuget: OpenTK.Input, 5.0.0-pre.7"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK.Input as a Cake Addin
#addin nuget:?package=OpenTK.Input&version=5.0.0-pre.7&prerelease

// Install OpenTK.Input as a Cake Tool
#tool nuget:?package=OpenTK.Input&version=5.0.0-pre.7&prerelease

Hid/Controller input library.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on OpenTK.Input:

Package Downloads
OpenTK

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s

Pilz.Drawing.Drawing3D.OpenGLFactory

Package Description

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
5.0.0-pre.10 840 3/7/2024
5.0.0-pre.9 2,637 10/16/2023
5.0.0-pre.8 13,572 10/28/2022
5.0.0-pre.7 8,636 4/19/2022
5.0.0-pre.6 3,987 6/16/2021
5.0.0-pre.5 431 5/29/2021
5.0.0-pre.4 367 5/22/2021
5.0.0-pre.3 8,440 3/10/2021
5.0.0-pre.2 250 3/9/2021
5.0.0-pre.1 642 3/8/2021
4.8.2 30,163 12/2/2023
4.8.1 18,035 9/27/2023
4.8.0 24,371 7/17/2023
4.7.7 49,800 2/23/2023
4.7.6 4,908 2/22/2023
4.7.5 65,982 9/8/2022
4.7.4 31,678 6/17/2022
4.7.3 4,837 6/17/2022
4.7.2 647,743 5/3/2022
4.7.1 27,405 2/17/2022
4.7.0 4,609 2/16/2022
4.6.7 60,495 9/13/2021
4.6.6 4,661 9/13/2021
4.6.5 4,662 9/13/2021
4.6.4 39,358 5/28/2021
4.6.3 16,387 3/27/2021
4.6.2 6,325 3/19/2021
4.6.1 6,067 3/19/2021
4.6.0 6,641 3/18/2021
4.5.0 78,078 2/14/2021
4.4.0 21,967 12/16/2020
4.3.0 53,481 11/21/2020
4.2.0 5,786 11/12/2020
4.1.0 6,798 11/6/2020
4.0.6 9,583 10/18/2020
4.0.5 5,240 10/18/2020
4.0.4 5,443 10/17/2020
4.0.3 5,517 10/14/2020
4.0.2 5,543 10/11/2020
4.0.1 6,441 10/6/2020
4.0.0 11,229 10/2/2020
4.0.0-pre9.10 381 10/1/2020
4.0.0-pre9.9 277 9/30/2020
4.0.0-pre9.8 279 9/29/2020
4.0.0-pre9.7 730 9/20/2020
4.0.0-pre9.6 453 9/14/2020
4.0.0-pre9.5 279 9/14/2020
4.0.0-pre9.4 692 8/30/2020

Add documentation to all native and overloaded functions (and links to their refpage) (@frederikja163, @NogginBops)
Fixed math overloads for float functions (e.g. `GL.UniformMatrix4f`) (@NogginBops)
Make all vector constructors follow a similar pattern (@Cyphall)