OpenTK.Input 5.0.0-pre.1

This is a prerelease version of OpenTK.Input.
There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package OpenTK.Input -Version 5.0.0-pre.1
dotnet add package OpenTK.Input --version 5.0.0-pre.1
<PackageReference Include="OpenTK.Input" Version="5.0.0-pre.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK.Input --version 5.0.0-pre.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK.Input, 5.0.0-pre.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK.Input as a Cake Addin
#addin nuget:?package=OpenTK.Input&version=5.0.0-pre.1&prerelease

// Install OpenTK.Input as a Cake Tool
#tool nuget:?package=OpenTK.Input&version=5.0.0-pre.1&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Hid/Controller input library.

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on OpenTK.Input:

Package Downloads

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: Sample projects that accompany the tutorial can be found here: We have a very active discord server, if you need help, want to help, or are just curious, come join us!

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
5.0.0-pre.6 1,131 6/16/2021
5.0.0-pre.5 245 5/29/2021
5.0.0-pre.4 215 5/22/2021
5.0.0-pre.3 680 3/10/2021
5.0.0-pre.2 122 3/9/2021
5.0.0-pre.1 336 3/8/2021
4.6.7 3,008 9/13/2021
4.6.6 116 9/13/2021
4.6.5 93 9/13/2021
4.6.4 8,928 5/28/2021
4.6.3 6,966 3/27/2021
4.6.2 1,345 3/19/2021
4.6.1 664 3/19/2021
4.6.0 567 3/18/2021
4.5.0 12,913 2/14/2021
4.4.0 8,778 12/16/2020
4.3.0 6,117 11/21/2020
4.2.0 1,832 11/12/2020
4.1.0 1,457 11/6/2020
4.0.6 2,514 10/18/2020
4.0.5 387 10/18/2020
4.0.4 369 10/17/2020
4.0.3 657 10/14/2020
4.0.2 617 10/11/2020
4.0.1 1,300 10/6/2020
4.0.0 2,437 10/2/2020
4.0.0-pre9.10 221 10/1/2020
4.0.0-pre9.9 162 9/30/2020
4.0.0-pre9.8 166 9/29/2020
4.0.0-pre9.7 611 9/20/2020
4.0.0-pre9.6 309 9/14/2020
4.0.0-pre9.5 147 9/14/2020
4.0.0-pre9.4 523 8/30/2020

Rewritten generator for OpenGL bindings, this will enable some nice features that are in the works.
Updated projects to .net 5
New colors using phantom types for color spaces.
Note**: The new OpenGL bindings will receive updates and breaking changes in the coming previews.
Note**: The generated functions currently do not have xml documentation attached to them, this will be available in the final release.