OpenTK.Audio.OpenAL 5.0.0-pre.9

Prefix Reserved
This is a prerelease version of OpenTK.Audio.OpenAL.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package OpenTK.Audio.OpenAL --version 5.0.0-pre.9
                    
NuGet\Install-Package OpenTK.Audio.OpenAL -Version 5.0.0-pre.9
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenTK.Audio.OpenAL" Version="5.0.0-pre.9" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="5.0.0-pre.9" />
                    
Directory.Packages.props
<PackageReference Include="OpenTK.Audio.OpenAL" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add OpenTK.Audio.OpenAL --version 5.0.0-pre.9
                    
#r "nuget: OpenTK.Audio.OpenAL, 5.0.0-pre.9"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package OpenTK.Audio.OpenAL@5.0.0-pre.9
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=OpenTK.Audio.OpenAL&version=5.0.0-pre.9&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=OpenTK.Audio.OpenAL&version=5.0.0-pre.9&prerelease
                    
Install as a Cake Tool

OpenAL bindings for dotnet from the Khronos openAL c library.

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on OpenTK.Audio.OpenAL:

Package Downloads
KokoroSharp

**Requires an ONNX Runtime package to function. KokoroSharp is an inference engine for Kokoro TTS with ONNX runtime, enabling fast and flexible local text-to-speech (fp/quanted) purely via C#. It features segment streaming, voice mixing, linear job scheduling, and optional playback.

FFmpegVideoPlayer.Avalonia

Standalone FFmpeg media player for Avalonia 12. Bundles FFmpeg for Windows x64; other OS/architectures use a compatible system FFmpeg installation.

SharpGDX.Desktop

C# Port of Java's libGDX (Desktop).

RocketEngine.RERL

Rocket Engine Rendering Library

Aural

A cross-platform audio playback library for WAV, OGG, and MP3 formats with real-time audio filters (low-pass, high-pass, reverb, pitch shift). Play audio with a single line of code

GitHub repositories (4)

Showing the top 4 popular GitHub repositories that depend on OpenTK.Audio.OpenAL:

Repository Stars
space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
Lyrcaxis/KokoroSharp
Fast local TTS inference engine in C# with ONNX runtime. Multi-speaker, multi-platform and multilingual. Integrate on your .NET projects using a plug-and-play NuGet package, complete with all voices.
NextendoNetwork/Ryujinx-Nextendo
The Nextendo Network emulator — a Ryujinx build with the Nextendo account system and online play built in. Windows x64.
deanthecoder/ZXSpeculator
Cross-platform ZX Spectrum emulator written in C#
Version Downloads Last Updated
5.0.0-pre.14 1,706 7/11/2025 5.0.0-pre.14 is deprecated.
5.0.0-pre.13 32,330 11/11/2024
5.0.0-pre.12 3,122 9/25/2024
5.0.0-pre.11 1,967 8/9/2024
5.0.0-pre.10 7,452 3/7/2024
5.0.0-pre.9 4,213 10/16/2023
4.9.4 2,384,378 3/17/2025
4.9.3 57,249 12/10/2024
4.9.2 7,229 12/10/2024
4.9.1 11,559 12/2/2024
4.8.2 519,672 12/2/2023
4.8.1 32,442 9/27/2023
4.8.0 57,318 7/17/2023

Merged PAL2 into OpenTK 5.0. Platform Abstraction Layer 2.0 is an experimental api that represents the future of windowing in OpenTK. (@NogginBops, @utkumaden)
To learn more visit: https://nogginbops.github.io/opentk.net/learn/pal2/Introduction.html (will be https://opentk.net/learn/pal2/Introduction.html in the future).
Merged OpenTK  4.8.1 onto 5.0-pre.9. (@NogginBops)
This means that all changes make between 4.7.6 to 4.8.1 are also in this release.
BREAKING: Disabled generation of typesafe handles by default. (@NogginBops)
They are still available optionally when running the generator, but will not be part of the nuget package.
API: Lots of GL functions are now properly overloaded with math types. (@NogginBops)
API: Where applicable `System.Numerics` overloads have been added to GL functions. (@NogginBops)
FIX: `LinearMipmapLinear` is no longer a member in `TextureWrapMode`. (@NogginBops)
FIX: `GL.CreateShaderProgram` now properly returns an `int`. (@NogginBops)
API: Added `GL.TransformFeedbackVaryings(int, int, string[], TransformFeedbackBufferMode)` manual overload. (@NogginBops)
API: Implemented `IEquatable&lt;&gt;` on all typesafe handle types. (@NogginBops)
FIX: Started using `OperatingSystem.Is*` internally instead of `RuntimeInformation.IsOSPlatform`. (@O1L)
API: Added `Wgl` and `Glx` bindings (automatic loading the symbols for these APIs is broken, but will be fixed in the next preview). (@NogginBops)
API: Made all function pointers directly accessibly in `GLPointers`, `GLXPointers`, and `WGLPointers` classes. (@NogginBops)