OpenTK.Audio.OpenAL
5.0.0-pre.14
Prefix Reserved
OpenTK.Audio.OpenAL has moved to OpenTK.Audio for future releases.
dotnet add package OpenTK.Audio.OpenAL --version 5.0.0-pre.14
NuGet\Install-Package OpenTK.Audio.OpenAL -Version 5.0.0-pre.14
<PackageReference Include="OpenTK.Audio.OpenAL" Version="5.0.0-pre.14" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="5.0.0-pre.14" />
<PackageReference Include="OpenTK.Audio.OpenAL" />
paket add OpenTK.Audio.OpenAL --version 5.0.0-pre.14
#r "nuget: OpenTK.Audio.OpenAL, 5.0.0-pre.14"
#:package OpenTK.Audio.OpenAL@5.0.0-pre.14
#addin nuget:?package=OpenTK.Audio.OpenAL&version=5.0.0-pre.14&prerelease
#tool nuget:?package=OpenTK.Audio.OpenAL&version=5.0.0-pre.14&prerelease
OpenTK.Audio.OpenAL
OpenAL bindings for dotnet from the OpenAL c library.
Read more about how to use OpenTK at: https://opentk.net/
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net8.0
- OpenTK.Core (>= 5.0.0-pre.14 && < 6.0.0-pre)
- OpenTK.Mathematics (>= 5.0.0-pre.14 && < 6.0.0-pre)
NuGet packages (8)
Showing the top 5 NuGet packages that depend on OpenTK.Audio.OpenAL:
| Package | Downloads |
|---|---|
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KokoroSharp
**Requires an ONNX Runtime package to function. KokoroSharp is an inference engine for Kokoro TTS with ONNX runtime, enabling fast and flexible local text-to-speech (fp/quanted) purely via C#. It features segment streaming, voice mixing, linear job scheduling, and optional playback. |
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FFmpegVideoPlayer.Avalonia
Standalone FFmpeg media player for Avalonia 12. Bundles FFmpeg for Windows x64; other OS/architectures use a compatible system FFmpeg installation. |
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SharpGDX.Desktop
C# Port of Java's libGDX (Desktop). |
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RocketEngine.RERL
Rocket Engine Rendering Library |
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Aural
A cross-platform audio playback library for WAV, OGG, and MP3 formats with real-time audio filters (low-pass, high-pass, reverb, pitch shift). Play audio with a single line of code |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on OpenTK.Audio.OpenAL:
| Repository | Stars |
|---|---|
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space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
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Lyrcaxis/KokoroSharp
Fast local TTS inference engine in C# with ONNX runtime. Multi-speaker, multi-platform and multilingual. Integrate on your .NET projects using a plug-and-play NuGet package, complete with all voices.
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deanthecoder/ZXSpeculator
Cross-platform ZX Spectrum emulator written in C#
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| Version | Downloads | Last Updated | |
|---|---|---|---|
| 5.0.0-pre.14 | 1,627 | 7/11/2025 | |
| 5.0.0-pre.13 | 26,524 | 11/11/2024 | |
| 5.0.0-pre.12 | 3,093 | 9/25/2024 | |
| 5.0.0-pre.11 | 1,950 | 8/9/2024 | |
| 5.0.0-pre.10 | 7,400 | 3/7/2024 | |
| 5.0.0-pre.9 | 4,192 | 10/16/2023 | |
| 4.9.4 | 1,915,895 | 3/17/2025 | |
| 4.9.3 | 56,190 | 12/10/2024 | |
| 4.9.2 | 6,935 | 12/10/2024 | |
| 4.9.1 | 11,247 | 12/2/2024 | |
| 4.8.2 | 494,794 | 12/2/2023 | |
| 4.8.1 | 32,260 | 9/27/2023 | |
| 4.8.0 | 56,842 | 7/17/2023 |
Added generic math interfaces to all vector and matrix types. (@vovatrykoz)
Add boolean vectors `VectorNb` and comparison operators for vectors. (@NogginBops)
Add `scalar + vecor`, `scalar - vector`, and `scalar / vector` operator overloads for vectors. (@BoyBaykiller)
Add `JoystickState.GUID`. (@DamensIsPoggers)
Merged latest OpenTK 4.9.4 changes onto 5.0-pre.14. (@NogginBops)
Mark many properties and functions as `readonly` in math library. (@BoyBaykiller)
Made GLFW loading compatible with `IlcDisableReflection. (@BoyBaykiller)
Vulkan bindings changes**:
Update vulkan bindings to 1.4.321. (@NogginBops)
Add `InstanceDispatchTable` and `DeviceDispatchTable` dispatch tables for more efficiently calling vulkan functions. (@NogginBops)
Fix aliased structs so that they actually contain the correct memebers. (@NogginBops)
Functions, handles, structs and enums now have correct version and deprecation info documented. (@NogginBops)
Annotated structs and enums with functions that use them. (@NogginBops)
Fix XML escape codes in documentation comments. (@NogginBops)
OpenGL bindings changes**:
Add `string[]` overloads to functions where applicable. (@NogginBops)
Remove `VertexBufferObjectUsage` in favor of `BufferUsageHint`. (@NogginBops)
PAL2 changes**:
Add `Toolkit.Window.PostUserEvent` multi-threaded API on all plaforms for posting events to the main thread (useful with `waitForEvents = true`). (@NogginBops)
Add `ToolkitOptions.FeatureFlags` for specifying if pal2 should load OpenGL and/or Vulkan components. (@NogginBops)
win32:
Fix raw mouse motion. (@JoeTwizzle)
Add platform specific api for setting window taskbar progress, `ShellComponent.SetProgressStatus`. (@NogginBops)
Fix transitioning from `WindowState.Hidden` to `WindowState.*Fullscreen` directly. (@NogginBops)
macOS:
Support for IME text input though `Toolkit.Keyboard.BeginIme`, `Toolkit.Keyboard.SetImeRectangle`, and `Toolkit.Keyboard.EndIme`. (@NogginBops)
Add platform specific api for setting window taskbar progress, `ShellComponent.SetProgressStatus`. (@NogginBops)
Support `waitForEvents = true` in `Toolkit.Window.ProcessEvents`. (@NogginBops)
Animated cursors are not automatically handled, `MacOSCursorComponent.UpdateAnimation` is removed. (@NogginBops)
Moved `MacOSWindowComponent.SetDockIcon` to `MacOSShellComponent.SetDockIcon`. (@NogginBops)
x11:
Fix `DllNotFoundException` for `Xrender`. (@NogginBops)
Make it possible to hide the cursor. (@NogginBops)
Support for IME text input though `Toolkit.Keyboard.BeginIme`, `Toolkit.Keyboard.SetImeRectangle`, and `Toolkit.Keyboard.EndIme`. (@NogginBops)
Fix window shadow for opaque windows with transparent Visuals on Ubuntu. (@NogginBops)
Fix `Toolkit.Window.SetCursorCaptureMode` when running on XWayland. (@NogginBops)
Fix `Toolkit.Dialog` with newer versions of Zenity. (@NogginBops)