OmegaEngine.Backend 1.0.2

dotnet add package OmegaEngine.Backend --version 1.0.2                
NuGet\Install-Package OmegaEngine.Backend -Version 1.0.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OmegaEngine.Backend" Version="1.0.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OmegaEngine.Backend --version 1.0.2                
#r "nuget: OmegaEngine.Backend, 1.0.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OmegaEngine.Backend as a Cake Addin
#addin nuget:?package=OmegaEngine.Backend&version=1.0.2

// Install OmegaEngine.Backend as a Cake Tool
#tool nuget:?package=OmegaEngine.Backend&version=1.0.2                

This package contains the actual library binaries for the OmegaEngine without the default assets (content and shader files). It is automatically included by the main package.
Use this package directly if another project in your solution with the same build output directory already references the main package to avoid duplicating the assets.
API documentation: http://omegaengine.de/api/omegaengine/

Product Compatible and additional computed target framework versions.
.NET Framework net20 is compatible.  net35 was computed.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on OmegaEngine.Backend:

Package Downloads
AlphaEditor

The AlphaEditor is an IDE-like editor for games based on the AlphaFramework. You can use it to create GUI screens, maps, particle systems, etc.. The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure. API documentation: http://omegaengine.de/api/alphaframework/

OmegaGUI

OmegaGUI is a skinable GUI toolkit for the OmegaEngine with an XML file format und Lua scripting. The AlphaEditor contains a WYSIWYG editor for the toolkit. API documentation: http://omegaengine.de/api/omegaengine/

OmegaEngine

The OmegaEngine is a general-purpose 3D graphics engine written in C# using the .NET Framework 2.0 and DirectX 9 via SlimDX. The engine is designed to be light-weight, modular and gameplay-agnostic. The complementary OmegaGUI, AlphaFramework and AlphaEditor help you build games using the OmegaEngine. API documentation: http://omegaengine.de/api/omegaengine/

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.2 2,190 10/26/2016
1.0.1 1,635 10/19/2016
1.0.0 1,968 6/30/2015
0.9.9 1,999 11/27/2014
0.9.0 1,924 3/28/2014
0.8.4 2,037 4/24/2013
0.8.3 1,922 2/6/2013