MvsSln 2.0.0

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See the version list below for details.
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dotnet add package MvsSln --version 2.0.0
NuGet\Install-Package MvsSln -Version 2.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MvsSln" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MvsSln --version 2.0.0
#r "nuget: MvsSln, 2.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MvsSln as a Cake Addin
#addin nuget:?package=MvsSln&version=2.0.0

// Install MvsSln as a Cake Tool
#tool nuget:?package=MvsSln&version=2.0.0


   
       MvsSln provides logic for complex support of the Visual Studio .sln files and its projects (.vcxproj, .csproj., ...).

       It was as a part of the https://github.com/3F/vsSolutionBuildEvent projects, but now it extracted into the new (specially for [DllExport](https://github.com/3F/DllExport/issues/38) and for others).
       _ _ _ _ _ _
       Source code and all details here: https://github.com/3F/MvsSln
       
       ~~~~~~~~
       Get it via GetNuTool:
       ==========================================
       gnt /p:ngpackages="MvsSln/2.0.0"
       ==========================================
       * https://github.com/3F/GetNuTool    

       Build info:  
 
   S_NUM:          2.0.0    
   S_REV:          24315    
   S_NUM_REV:      2.0.0.24315    
   bSha1:          edc72b3    
   bName:          master    
   bRevc:          38    
   .NET version:   v4.0    
   .NET stamp:     40    
   Configuration:  PublicRelease    
   Platform:       Any CPU    
   cfgname:        Release    
   revDeltaBase:   2017/06/22    
   revDeltaMin:    1000    
   revDeltaMax:    65534    
   
                   :: generated by a vsSolutionBuildEvent v0.12.10.10901
       
   

Product Compatible and additional computed target framework versions.
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

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This package is not used by any NuGet packages.

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Version Downloads Last updated
2.6.2 9,492 7/12/2023
2.6.1 39,197 1/31/2022
2.6.0 13,422 8/23/2021
2.5.3 31,382 7/23/2020
2.5.2 6,753 5/5/2020
2.5.1 33,436 1/30/2020
2.5.0 1,499 10/17/2019
2.4.0 1,340 8/10/2019
2.3.0 1,517 6/17/2019

Public release of the MvsSln - v2.0

* NEW: Updated architecture now provides 2 types of handlers - readers (ISlnHandler) and writers (IObjHandler).
       You also can use your custom reader or writer, just implement an `ISlnHandler` or `IObjHandler`:
       
       ```
         class MyReader: LAbstract, ISlnHandler { ... }
         class MyWriter: WAbstract, IObjHandler { ... }
       ```
       
       Read the documentation for details.
       
* NEW: MvsSln now also may provide map of analyzed data. Parser will expose map through list of `ISection` for each line.
      To enable this, define a bit 0x0080 for type of operations to parser.
      This helps to get flexible control between readers and any writers.
      
      Example of using writer `WSolutionConfigurationPlatforms` together with calculated map:
      
       ```
         var data = new List<IConfPlatform>() {
             new ConfigSln("Debug", "Any CPU"),
             new ConfigSln("Release_net45", "x64"),
             new ConfigSln("Release", "Any CPU"),
         };
         
         var whandlers = new Dictionary<Type, HandlerValue>() {
             [typeof(LSolutionConfigurationPlatforms)] = new HandlerValue(new WSolutionConfigurationPlatforms(data)),
         };
         
         using(var w = new SlnWriter("<path_to>.sln", whandlers)) {
             w.Write(map);
         }
       ```
       
       Read the documentation for details.
       
* NEW: Implemented new writer `WProject`.
* NEW: Implemented new writer `WProjectConfigurationPlatforms`.
* NEW: Implemented new writer `WSolutionConfigurationPlatforms`.
* NEW: Implemented new writer `WVisualStudioVersion`.
* NEW: Implemented new writer `WProjectSolutionItems`.
* NEW: Implemented new reader `LVisualStudioVersion`.
* NEW: Implemented new reader `LProjectSolutionItems`.
* FIXED: Fixed possible bug when SlnItems.All &~ SlnItems.Projects.
* FIXED: Fixed possible null with PropertyItem.evaluatedValue:
          MS describes this as 'the evaluated property value, which is never null'
          But, this is not true: .NETFramework\v4.0\Microsoft.Build.dll - Version=4.0.0.0, PublicKeyToken=b03f5f7f11d50a3a
          
* FIXED: Fixed possible null for `IXProject.ProjectName` when project does not contain this property.
* CHANGED: `IXProject.ProjectGuid` now will return value from ProjectItem.pGuid if project file does not contain an Guid at all.
           It's actual for SDK-based projects.
          
* CHANGED: SlnParser now can be initialized without handlers at all.
           ```
             ISlnContainer sln = new SlnParser(false);
             sln.SlnHandlers.Register(new LMySpec());
             ...

             // to reset and register all default:
             sln.SetDefaultHandlers();
           ```
          
* CHANGED: Updated SlnItems: added `Map` item to create map when processing sln data.
* CHANGED: `IsolatedEnv.Load(...)` splitted and marked as virtual to leave the final implementation for user,
           to avoid problems like in Issue #1 etc.
           
* CHANGED: Updated abstract layer with some types from ISlnResult & ISlnResultSvc.
* CHANGED: Updated GetNuTool v1.6.1.10480_bde3e50 & hMSBuild v1.2.2.62992_3ee58c3.
* KNOWN_PROBLEM: C++ projects and their initialization for Visual Studio 2017. Issue #1.