MonoSound 1.8.0

dotnet add package MonoSound --version 1.8.0                
NuGet\Install-Package MonoSound -Version 1.8.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoSound" Version="1.8.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoSound --version 1.8.0                
#r "nuget: MonoSound, 1.8.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoSound as a Cake Addin
#addin nuget:?package=MonoSound&version=1.8.0

// Install MonoSound as a Cake Tool
#tool nuget:?package=MonoSound&version=1.8.0                

MonoSound

NuGet download count

A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.
Supported MonoGame builds: DesktopGL, Android
Other builds may be supported, but are currently untested.

The sound filter code was ported directly from the C++ sound filter library, SoLoud.

The GitHub repository for SoLoud can be found here. The documentation for SoLoud can be found here.

The LICENSE.txt file included in this repository was taken from the MonoGame Github repository due to the following files containing code directly from said repository:

  • Decompressor.cs
  • Lz4StreamDecoder.cs
  • LzxStreamDecoder.cs
  • ReflectionHelpers.cs

The LzxDecoder.cs file also contains certain licenses.

INFORMATION

MonoSound is able to natively process WAVE data from the following formats:

  • .wav: WAV audio
  • .xnb: Compiled MonoGame SoundEffect files
  • .xwb: XACT Wave Banks
  • .ogg: OGG Vorbis audio
  • .mp3: MPEG Audio Layer III audio
  • .pcm: Raw PCM audio

Custom audio formats can also be manually registered.

Make sure to check out the wiki at https://github.com/absoluteAquarian/MonoSound/wiki

SUPPORT

Want to help support the development of my projects? Subscribe to the absoluteAquarian Patreon.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.8.0 96 12/9/2024
1.7.1.1 304 12/31/2023
1.7.1 131 12/30/2023
1.7.0 280 10/31/2023
1.6.2 614 1/18/2023
1.6.1 356 11/14/2022
1.6.0.2 353 11/14/2022
1.6.0.1 364 11/14/2022
1.6.0 359 11/14/2022
1.5.2 467 5/27/2022
1.5.1 506 2/19/2022
1.5.0 480 1/31/2022
1.4.0.1 464 1/21/2022
1.4.0 476 1/21/2022

Version 1.8 includes an overhaul of the sound filtering system, some bug fixes and improvements to FormatWav handling.
Check CHANGELOG.md for the full list of changes.