MonoGame.StrokeEffect
1.0.1
.NET Standard 2.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
Install-Package MonoGame.StrokeEffect -Version 1.0.1
dotnet add package MonoGame.StrokeEffect --version 1.0.1
<PackageReference Include="MonoGame.StrokeEffect" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.StrokeEffect --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.StrokeEffect, 1.0.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.StrokeEffect as a Cake Addin
#addin nuget:?package=MonoGame.StrokeEffect&version=1.0.1
// Install MonoGame.StrokeEffect as a Cake Tool
#tool nuget:?package=MonoGame.StrokeEffect&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
MonoGame.StrokeEffect
MonoGame.StrokeEffect is a library to generate strokes for Texture2D in MonoGame. We also support Sprite Font. We use a shader effect to generate the Stroke effect.
How to use
Stroke Types:
- 'OutlineAndTexture' - Create a new Texture with the original Texture and an outline stroke
- 'OutlineWithoutTexture' - Create a new Texture with only the outline stroke
Create a new Texture with stroke
int strokeSize = 3;
Color strokeColor = Color.Black;
StrokeType strokeType = StrokeType.OutlineAndTexture;
var textureWithStroke = StrokeEffect.CreateStroke(myTexture, strokeSize, strokeColor, GraphicsDevice, Content, strokeType);
Color textColor = Color.White;
Vector2 scale = Vector2.One;
int strokeSize = 3;
Color strokeColor = Color.Black;
StrokeType strokeType = StrokeType.OutlineAndTexture;
var textStroke = StrokeEffect.CreateStrokeSpriteFont(arialSpriteFont, "My Text", textColor, scale, strokeSize, strokeColor, GraphicsDevice, Content, strokeType);
License
MIT
Product | Versions |
---|---|
.NET | net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows |
.NET Core | netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1 |
.NET Standard | netstandard2.0 netstandard2.1 |
.NET Framework | net461 net462 net463 net47 net471 net472 net48 |
MonoAndroid | monoandroid |
MonoMac | monomac |
MonoTouch | monotouch |
Tizen | tizen40 tizen60 |
Xamarin.iOS | xamarinios |
Xamarin.Mac | xamarinmac |
Xamarin.TVOS | xamarintvos |
Xamarin.WatchOS | xamarinwatchos |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- MonoGame.Framework.Portable (>= 3.7.1.189)
- System.Linq (>= 4.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.