MonoGame.Framework.DesktopGL.Core 3.8.0.2

Suggested Alternatives

MonoGame.Framework.DesktopGL

The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
Install-Package MonoGame.Framework.DesktopGL.Core -Version 3.8.0.2
dotnet add package MonoGame.Framework.DesktopGL.Core --version 3.8.0.2
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.DesktopGL.Core --version 3.8.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.DesktopGL.Core, 3.8.0.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.DesktopGL.Core as a Cake Addin
#addin nuget:?package=MonoGame.Framework.DesktopGL.Core&version=3.8.0.2

// Install MonoGame.Framework.DesktopGL.Core as a Cake Tool
#tool nuget:?package=MonoGame.Framework.DesktopGL.Core&version=3.8.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses OpenGL for rendering and works on Windows, Linux and MacOS.

  • .NETFramework 4.5.2

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (23)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.DesktopGL.Core:

Package Downloads
NuciXNA.Gui

GUI management and basic widgets for NuciXNA

NuciXNA.Primitives

Primitives for NuciXNA

NuciXNA.Graphics

Graphics management for NuciXNA

NuciXNA.DataAccess

Data access layer for NuciXNA

Komodo

Komodo was spawned out of a desire to learn popular game engine design, like composition over inheritance and ECS. Komodo is an attempt at making an engine that places the developer first, providing simple control over 2D and 3D game development.

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.DesktopGL.Core:

Repository Stars
dotnet/corert
This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
riperiperi/FreeSO
Re-implementation of The Sims Online.
Chris3606/GoRogue
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
egordorichev/BurningKnight
C# branch of BK
Xeeynamo/OpenKh
Kingdom Hearts libraries, tools, game engine and documentation
Version Downloads Last updated