MauryDev.KoGaMa.GameAPI.KGMExport
1.0.0
dotnet add package MauryDev.KoGaMa.GameAPI.KGMExport --version 1.0.0
NuGet\Install-Package MauryDev.KoGaMa.GameAPI.KGMExport -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MauryDev.KoGaMa.GameAPI.KGMExport" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MauryDev.KoGaMa.GameAPI.KGMExport" Version="1.0.0" />
<PackageReference Include="MauryDev.KoGaMa.GameAPI.KGMExport" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MauryDev.KoGaMa.GameAPI.KGMExport --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MauryDev.KoGaMa.GameAPI.KGMExport, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MauryDev.KoGaMa.GameAPI.KGMExport@1.0.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MauryDev.KoGaMa.GameAPI.KGMExport&version=1.0.0
#tool nuget:?package=MauryDev.KoGaMa.GameAPI.KGMExport&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
MauryDev.KoGaMa.GameAPI.KGMExport
A .NET Standard 2.0 library providing serialization and deserialization capabilities for KoGaMa map files (.kgmap). This project allows developers to export and import game data in a format compatible with the official KoGaMa game engine.
🚀 Features
- Official Format Support: Implements the
.kgmapbinary format, including magic number validation and versioning. - Compression: Built-in support for GZip compression/decompression as used by KoGaMa.
- Efficient Binary Handling: Uses a custom
BytePackersystem for high-performance binary data manipulation. - Compatibility: Targets
.NET Standard 2.0, ensuring compatibility across various .NET platforms (.NET Framework, .NET Core, .NET 5+).
📦 Installation
You can install the package via NuGet:
dotnet add package MauryDev.KoGaMa.GameAPI.KGMExport
🛠 Usage
Deserializing a Map File
To read a .kgmap file and convert it into a GameData object:
using MauryDev.KoGaMa.GameAPI.KGMExport;
using MauryDev.KoGaMa.GameAPI.Models;
using System.IO;
// ...
var serializer = new KGMAPSerializer();
using (var stream = File.OpenRead("map.kgmap"))
{
GameData gameData = serializer.Deserialize(stream);
// Use gameData to access map information
}
Serializing Game Data
To save a GameData object back into a .kgmap file:
using MauryDev.KoGaMa.GameAPI.KGMExport;
using MauryDev.KoGaMa.GameAPI.Models;
using System.IO;
// ...
var serializer = new KGMAPSerializer();
GameData gameData = // ... your game data object
using (var stream = File.Create("map.kgmap"))
{
serializer.Serialize(stream, gameData);
}
📄 License
This project is licensed under the terms specified in the LICENSE.md file.
Info
- MauryDev, author of the library
- special thanks for nightus
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- MauryDev.KoGaMa.GameAPI (>= 1.0.1)
- System.Memory (>= 4.6.3)
- System.Text.Json (>= 10.0.9)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.0 | 89 | 7/6/2026 |