Jitter 0.1.7

dotnet add package Jitter --version 0.1.7                
NuGet\Install-Package Jitter -Version 0.1.7                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Jitter" Version="0.1.7" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Jitter --version 0.1.7                
#r "nuget: Jitter, 0.1.7"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Jitter as a Cake Addin
#addin nuget:?package=Jitter&version=0.1.7

// Install Jitter as a Cake Tool
#tool nuget:?package=Jitter&version=0.1.7                

Jitter Physics is a fast and lightweight physics engine written in C#.

Product Compatible and additional computed target framework versions.
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on Jitter:

Package Downloads
DeltaEngine.Xna

Xna Version of the Delta Engine, requires Xna 4.0 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.OpenTK

OpenGL Version of the Delta Engine, uses OpenTK. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.SharpDX

DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.MonoGame

MonoGame Version of the Delta Engine, requires MonoGame 3 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

DeltaEngine.GLFW

OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Jitter:

Repository Stars
DeltaEngine/DeltaEngine
Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor
Version Downloads Last updated
0.1.7 11,445 8/16/2013

Release build for .NET 4.0 of version 0.1.7.0 changeset r107 (2013-03-10)