IfConditions 1.0.0

dotnet add package IfConditions --version 1.0.0                
NuGet\Install-Package IfConditions -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="IfConditions" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add IfConditions --version 1.0.0                
#r "nuget: IfConditions, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install IfConditions as a Cake Addin
#addin nuget:?package=IfConditions&version=1.0.0

// Install IfConditions as a Cake Tool
#tool nuget:?package=IfConditions&version=1.0.0                

IfConditions

Say Good Bye to Multiple If Else Code . If Condition use dictionary/Map to store conditions as Keys & single statement as values.

Usage/Example

namespace Demo
{
    class Program
    {
        private static StringCondition status_Code = new StringCondition()
        {
            { "200","OK" },
            { "201","CREATED" },
            { "202","ACCEPTED" },
            { "400","BAD REQUEST" },
            { "401","UNAUTHORIZED" },
            { "403","FORBIDDEN" },
            { "404","NOT FOUND" }
        };

        private static Condition<int, string> status_Code_generic = new Condition<int, string>()
        {
            { 200,"OK" },
            { 201,"CREATED" },
            { 202,"ACCEPTED" },
            { 400,"BAD REQUEST" },
            { 401,"UNAUTHORIZED" },
            { 403,"FORBIDDEN" },
            { 404,"NOT FOUND" }
        };

        private static Condition<int, IObject> xyz = new Condition<int, IObject>()
        {
            { 1,new ObjectA() },
            { 2,new ObjectB()}
        };


        private static BoolCondition Grades = new BoolCondition()
        {
            { "[Marks] > 90","A" },
            { "[Marks] > 80","B+" },
            { "[Marks] > 70","C" },
            { "[Marks] > 60","D" },
            { "[Marks] > 50","Pass" },
            { "[Marks] < 50","Fail" } //In This Case it is Else Condtion
        };

        interface IObject
        {
            void Show();
        }
        class ObjectA : IObject
        {
            public void Show()
            {
                Console.WriteLine("Inside " + this);
            }
        }
        class ObjectB : IObject
        {
            public void Show()
            {
                Console.WriteLine("Inside " + this);
            }
        }

        static void Main(string[] args)
        {
            //String Condition Example (No Else Value Provided)
            //In case of null, "Key Not Found" will be printed!
            Console.WriteLine("Enter Value");
            Console.WriteLine(status_Code.Find(Console.ReadLine()));
            Console.WriteLine();

            //String Condition Example (No Else Value Provided)
            Console.WriteLine("Enter Value");
            Console.WriteLine(status_Code.Find(Console.ReadLine(), "My Error"));
            Console.WriteLine();

            //Generic Condition Example (No Else Value Provided)
            //In case of null, Nothing  will be printed!
            Console.WriteLine("Enter Value");
            Console.WriteLine(status_Code_generic.Find(Convert.ToInt32(0)));
            Console.WriteLine();

            //Generic Condition Example (Else Value Provided)
            Console.WriteLine("Enter Value");
            Console.WriteLine(status_Code_generic.Find(Convert.ToInt32(0), "No Key Match!"));
            Console.WriteLine();

            //Bool Condition Example
            Console.WriteLine("Enter Value");
            Console.WriteLine(Grades.Find("Marks", Convert.ToDouble(100)));
            Console.WriteLine();

            //Interface Condition Example
            xyz.Find(2).Show();
            Console.WriteLine();
        }
    }
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.3 is compatible.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.0.0 654 1/4/2020