ILNumerics.Drawing 7.0.163

Prefix Reserved
dotnet add package ILNumerics.Drawing --version 7.0.163                
NuGet\Install-Package ILNumerics.Drawing -Version 7.0.163                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ILNumerics.Drawing" Version="7.0.163" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ILNumerics.Drawing --version 7.0.163                
#r "nuget: ILNumerics.Drawing, 7.0.163"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ILNumerics.Drawing as a Cake Addin
#addin nuget:?package=ILNumerics.Drawing&version=7.0.163

// Install ILNumerics.Drawing as a Cake Tool
#tool nuget:?package=ILNumerics.Drawing&version=7.0.163                

ILNumerics Ultimate VS

This package is part of ILNumerics Ultimate VS - a powerful framework for technical application development on .NET.

General Info about ILNumerics: (specific info about this package are found at the end)

ILNumerics provides packages for the convenient authoring of:

Compatibility

ILNumerics is compatible with all .NET runtimes since .NET Framework 4.6.1., including .NET Core, .NET 5.0, .NET 6.0.

We've invested great effort to translate and keep up to date the quasi standard algorithms for all computational routines, including linear algebra, FFT and optimization methods. These purely managed implementations are the first to bring professional robustness and precision to .NET. Hence, ILNumerics runs efficiently on any platform supported by .NET! Optionally, native libraries can be used to replace the managed default implementation. For the Windows platform, such native, optimized libraries are provided, too.

Performance

ILNumerics apps are typically much faster than alternatives: faster to implement and faster during execution. With ILNumerics the size of your data is not limited by the managed heap. ILNumerics n-dimensional Array<T> bridges the gap from high-level mathematical expressions down to native memory robustly, efficiently, and transparently. It allows to connect your data to any 3rd party without hassle. Further, it is able to host your data on any computational resource found, including CPUs and GPUs - key for heterogeneous, parallel computing.

Visualization Engine (Main Package)

Start with this package for authoring of static professional, technical visualizations in 2D and 3D. This package provides a fully featured, efficient scene graph implementation and 2D/3D plots and charts. Visualizations can be created based on a 3D scene, a regular camera or (multiple) plot cubes. Rendering to bitmap and vector image types is supported, as well as logarithmic scales, transparency and efficient custom creation of complex, reusable scene components.

For interactive visualizations in Windows.Forms apps start with ILNumerics.Drawing.Platforms.

For more / faster / more complex plotting types see the ILNumerics.Toolboxes.Drawing2 package.

In order to write efficient algorithms, use the Computing Engine package. While not being a requirement, it is often handy for data pre-processing.

General Preparation

Quick Start - in Visual Studio

  • Create a fresh C# console application.

  • reference the Visualization Engine package in your project.

  • reference the Computing Engine package in your project.

  • Include the following 'using' directives (C#):

      using ILNumerics;
      using ILNumerics.Drawing;
      using ILNumerics.Drawing.Plotting;
      using static ILNumerics.ILMath;
      using static ILNumerics.Globals; 
    
  • Replace the Program.Main() method with the following code:

      // create a new, empty scene 
      var scene = new Scene();
    
      // create some data
      Array<float> A = sin(arange<float>(0f, pif * 50f) / 10f);
    
      // add a line plot to the scene 
      scene.Add(
      	new PlotCube(twoDMode: false) {
      		new LinePlot(A)
      	});
    
      // signal that your scene is ready for rendering
      scene.Configure();
    
      // (offscreen) render the scene to a bitmap, using GDIDriver
      var gdi = new GDIDriver(1000, 1000, scene);
      gdi.Render();
      gdi.BackBuffer.Bitmap.Save("image.png");
    
  • Find the generated image in your \bin\Debug folder. It shows a sine curve.

  • read the beginners guide and start writing more visualizations!

Documentation

Examples

ILNumerics example collection

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on ILNumerics.Drawing:

Package Downloads
ILNEditor

Properties editor and plot browser for ILNumerics (http://ilnumerics.net/) scene graphs and plot cubes

ILNumerics.Drawing.Platforms

Windows platform specific WinForms user control and OpenGL support (windows only). Reference this package to start creating graphical apps on Windows! Free trial licenses are available here: https://ilnumerics.net/download.html.

ILNumerics.Toolboxes.Drawing2

More plotting types and faster execution for ILNumerics Visualization Engine. Free trial licenses are available here: https://ilnumerics.net/download.html.

ILN2XPlot

Export functionality for ILNumerics (http://ilnumerics.net/) scene graphs and plot cubes to XPlot plotly (interactive data visualization package)

ILNInteractive

Support for ILNumerics (http://ilnumerics.net/) in .NET Interactive

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
7.0.163 95 7/16/2024
7.0.121 245 4/5/2024
7.0.115 130 4/3/2024
7.0.104 139 3/30/2024
7.0.58-beta01 270 11/1/2022
7.0.54-beta01 151 11/1/2022
6.0.148 1,975 6/1/2022
6.0.127 1,036 1/7/2022
6.0.124 902 11/16/2021
6.0.120 630 10/28/2021
6.0.115 1,131 8/26/2021
6.0.111 859 8/24/2021
6.0.86 942 8/18/2021
6.0.78 568 8/15/2021
6.0.69-beta05 294 7/28/2021
6.0.68-beta04 317 7/21/2021
6.0.53-beta03 355 7/12/2021
6.0.48-beta02 386 7/11/2021
6.0.43-beta01 518 7/7/2021