Heleonix.Testing.NUnit 2.1.0

dotnet add package Heleonix.Testing.NUnit --version 2.1.0
NuGet\Install-Package Heleonix.Testing.NUnit -Version 2.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Heleonix.Testing.NUnit" Version="2.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Heleonix.Testing.NUnit --version 2.1.0
#r "nuget: Heleonix.Testing.NUnit, 2.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Heleonix.Testing.NUnit as a Cake Addin
#addin nuget:?package=Heleonix.Testing.NUnit&version=2.1.0

// Install Heleonix.Testing.NUnit as a Cake Tool
#tool nuget:?package=Heleonix.Testing.NUnit&version=2.1.0

Heleonix.Testing

The library for writing tests in BDD and AAA styles

Install

https://www.nuget.org/packages/Heleonix.Testing.NUnit

AAA: Arrange Act Assert

Structure

using global::NUnit.Framework;
using Heleonix.Testing.NUnit.Aaa;
using static Heleonix.Testing.NUnit.Aaa.AaaSpec;

/// <summary>
/// Tests the <see cref="MyComponent"/>.
/// </summary>
[ComponentTest(Type = typeof(MyComponent))]
public static class MyComponentTests
{
    /// <summary>
    /// Tests the <see cref="MyComponent.Member1"/>.
    /// </summary>
    [MemberTest(Name = nameof(MyComponent.Member1))]
    public static void Member1()
    {
        Arrange(() =>
        {
        });

        Act(() =>
        {
        });

        Teardown(() =>
        {
        });

        When("the condition #1 is true", () =>
        {
            Arrange(() =>
            {
            });

            Act(() =>
            {
            });

            Teardown(() =>
            {
            });

            Should("lead to the result #1", () =>
            {
            });
        });

        When("the condition #2 is true", () =>
        {
            Arrange(() =>
            {
            });

            Act(() =>
            {
            });

            Teardown(() =>
            {
            });

            Should("lead to the result #2", () =>
            {
            });
        });
    }

    /// <summary>
    /// Tests the <see cref="MyComponent.Member2"/>.
    /// </summary>
    [MemberTest(Name = nameof(MyComponent.Member2))]
    public static void Member2()
    {
        Arrange(() =>
        {
        });

        Act(() =>
        {
        });

        Teardown(() =>
        {
        });

        When("the action #1 is executed", () =>
        {
            Arrange(() =>
            {
            });

            Act(() =>
            {
            });

            Teardown(() =>
            {
            });

            Should("lead to the result #1", () =>
            {
                Assert.Fail();
            });

            And("the condition #1 is true", () =>
            {
                Arrange(() =>
                {
                });

                Act(() =>
                {
                });

                Teardown(() =>
                {
                });

                Should("lead to the result #2", () =>
                {
                });
            });
        });
    }
}

Tests Output

AAA

BDD: Behavior Driven Development

Structure

using global::NUnit.Framework;
using Heleonix.Testing.NUnit.Bdd;
using static Heleonix.Testing.NUnit.Bdd.BddSpec;

/// <summary>
/// Tests the TheCoolStory.
/// </summary>
[Feature(Name = "The Cool Feature")]
OR
[Story(
    Id = "111",
    Summary = "The cool story",
    AsA = "Product owner",
    IWant = "a cool story",
    SoThat = "I earn a lot of money")]
public static class TheCoolStory
{
    /// <summary>
    /// Tests the Scenario.
    /// </summary>
    [Scenario(Name = "Earn a lot of money in the story")]
    public static void Scenario()
    {
        Given("the precondition #1", () =>
        {
            BeforeEach(() => { });

            AfterEach(() => { });

            When("the action #1 is executed", () =>
            {
                BeforeEach(() => { });

                AfterEach(() => { });

                Then("the result #1 happens", () => { });

                And("the condition #1 is true", () =>
                {
                    BeforeEach(() => { });

                    AfterEach(() => { });

                    Then("the result #2 happens", () => { Assert.Fail(); });
                });
            });

            And("condition #2 is true", () =>
            {
                BeforeEach(() => { });

                AfterEach(() => { });

                When("the action #2 is executed", () =>
                {
                    BeforeEach(() => { });

                    AfterEach(() => { });

                    Then("the result #3 happens", () => { });

                    And("the condition #3 is true", () =>
                    {
                        BeforeEach(() => { });

                        AfterEach(() => { });

                        Then("the result #4 happens", () => { });
                    });
                });
            });
        });
    }
}

Tests Output

BDD

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

  • .NETStandard 2.0

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.1.0 115 7/22/2023
2.0.1 390 10/7/2022
2.0.0 326 10/7/2022
1.4.0 1,026 7/1/2018
1.3.0 827 6/30/2018
1.2.0 888 4/9/2018
1.1.1 899 3/28/2018
1.1.0 932 3/13/2018
1.0.0 926 1/28/2018

"2.1.0 (6/3/2023)

New Features
- Writing fixture and test names to the output in BDD tests.
- writing fixture name and test name into the output for AAA style

Other Changes
- Improved coverage to 100%.
- Migration of project settings to the Directory.Build.props."