H.Engine.IO 1.2.9

.NET Standard 2.0 .NET Framework 4.5.1
Install-Package H.Engine.IO -Version 1.2.9
dotnet add package H.Engine.IO --version 1.2.9
<PackageReference Include="H.Engine.IO" Version="1.2.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add H.Engine.IO --version 1.2.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: H.Engine.IO, 1.2.9"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install H.Engine.IO as a Cake Addin
#addin nuget:?package=H.Engine.IO&version=1.2.9

// Install H.Engine.IO as a Cake Tool
#tool nuget:?package=H.Engine.IO&version=1.2.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

H.Socket.IO

Language License Requirements Requirements Build Status

High-performance event-based .NET Socket.IO library with a convenient interface,
aimed at writing the smallest possible code on the user side.

Features:

  • Supports the latest version of Socket.IO server
  • Supports namespaces
  • The library is null-free and does not contain NRE
  • Event-based
  • Completely asynchronous

Nuget

NuGet NuGet NuGet

Install-Package H.Socket.IO

Usage

using System;
using System.Threading.Tasks;
using H.Socket.IO;

#nullable enable

public class ChatMessage
{
    public string? Username { get; set; }
    public string? Message { get; set; }
    public long NumUsers { get; set; }
}
	
public async Task ConnectToChatNowShTest()
{
    await using var client = new SocketIoClient();

    client.Connected += (sender, args) => Console.WriteLine($"Connected: {args.Namespace}");
    client.Disconnected += (sender, args) => Console.WriteLine($"Disconnected. Reason: {args.Reason}, Status: {args.Status:G}");
    client.EventReceived += (sender, args) => Console.WriteLine($"EventReceived: Namespace: {args.Namespace}, Value: {args.Value}, IsHandled: {args.IsHandled}");
    client.HandledEventReceived += (sender, args) => Console.WriteLine($"HandledEventReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.UnhandledEventReceived += (sender, args) => Console.WriteLine($"UnhandledEventReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.ErrorReceived += (sender, args) => Console.WriteLine($"ErrorReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.ExceptionOccurred += (sender, args) => Console.WriteLine($"ExceptionOccurred: {args.Value}");
    
    client.On("login", () =>
    {
        Console.WriteLine("You are logged in.");
    });
    client.On("login", json =>
    {
        Console.WriteLine($"You are logged in. Json: \"{json}\"");
    });
    client.On<ChatMessage>("login", message =>
    {
        Console.WriteLine($"You are logged in. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("user joined", message =>
    {
        Console.WriteLine($"User joined: {message.Username}. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("user left", message =>
    {
        Console.WriteLine($"User left: {message.Username}. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("typing", message =>
    {
        Console.WriteLine($"User typing: {message.Username}");
    });
    client.On<ChatMessage>("stop typing", message =>
    {
        Console.WriteLine($"User stop typing: {message.Username}");
    });
    client.On<ChatMessage>("new message", message =>
    {
        Console.WriteLine($"New message from user \"{message.Username}\": {message.Message}");
    });
	
    await client.ConnectAsync(new Uri("wss://socketio-chat-h9jt.herokuapp.com/"));

    await client.Emit("add user", "C# H.Socket.IO Test User");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("typing");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("new message", "hello");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("stop typing");

    await Task.Delay(TimeSpan.FromSeconds(2));

    await client.DisconnectAsync();
}

Namespaces

// Will be sent with all messages(Unless otherwise stated).
// Also automatically connects to it.
client.DefaultNamespace = "my";

// or

// Connects to "my" namespace.
await client.ConnectAsync(new Uri(LocalCharServerUrl), namespaces: "my");
// Sends message to "my" namespace.
await client.Emit("message", "hello", "my");

Custom arguments

await client.ConnectAsync(new Uri($"wss://socketio-chat-h9jt.herokuapp.com/?access_token={mAccessToken}"));

Live Example

C# .NET Fiddle - https://dotnetfiddle.net/FWMpQ3
VB.NET .NET Fiddle - https://dotnetfiddle.net/WzIdnG
Http client of the tested Socket.IO server - https://socket-io-chat.now.sh/

Used documentation

Socket.IO Protocol - https://github.com/socketio/socket.io-protocol
Engine.IO Protocol - https://github.com/socketio/engine.io-protocol

Python implementation of Socket.IO - https://github.com/miguelgrinberg/python-socketio/blob/master/socketio/
Python implementation of Engine.IO - https://github.com/miguelgrinberg/python-engineio/blob/master/engineio/

Contacts

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on H.Engine.IO:

Package Downloads
H.Socket.IO

High-performance event-based .NET Socket.IO library with a convenient interface, aimed at writing the smallest possible code on the user side. Features: - Supports the latest version of Socket.IO server - Supports namespaces - The library is null-free and does not contain NRE - Event-based - Completely asynchronous

SimpleSocketIoClient

Simple client for Socket.IO, supports the latest version. Includes EngineIoClient and WebSocketClient Implemented features: - Namespaces Note: This is an alpha version. Some features may not be available. Please see examples or tests.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on H.Engine.IO:

Repository Stars
SaviorXTanren/mixer-mixitup
Streaming bot application for handling chat, events, moderation, and other streamer assistance features
Version Downloads Last updated
1.2.9 262 3/19/2022
1.2.7 831 10/23/2021
1.2.6 191 10/21/2021
1.2.5 149 10/21/2021
1.2.4 158 10/21/2021
1.2.3 148 10/21/2021
1.2.1 770 7/15/2021
1.1.7.1 1,211 5/7/2021
1.1.7 11,556 1/11/2021
1.1.6 207 1/9/2021
1.1.5 215 1/9/2021
1.1.4 964 1/8/2021
1.1.3 228 1/4/2021
1.1.2 721 12/17/2020
1.1.1 2,548 12/9/2020
1.1.0 968 11/22/2020
1.0.4 6,389 6/5/2020
1.0.3 377 6/3/2020
1.0.2 343 6/3/2020
1.0.1 275 6/3/2020
1.0.0 381 5/27/2020
0.15.10 337 5/21/2020
0.15.9 383 5/21/2020
0.15.8 337 5/21/2020
0.15.6 293 5/21/2020
0.15.5 447 4/21/2020
0.15.4 286 4/21/2020
0.15.3 389 2/3/2020
0.15.2 311 2/2/2020
0.15.1 367 1/29/2020
0.15.0 386 1/29/2020
0.14.0 4,593 1/9/2020

⭐ Last 10 features:
- feat: Updated NuGet packages. 2022-03-19
- feat: To net6.0 and C# 10. 2021-10-21
- feat: Updated Newtonsoft.Json to 13.0.1. 2021-07-16
🐞 Last 10 bug fixes:
- fix: Fixed ConfigureAwait warning. 2022-03-19
- fix: Fixed </br> in README. 2021-10-21
- fix: Fixed LocalTests. 2021-10-21
- fix: Fixed PackageReadmeFile. 2021-10-21