Goblinfactory.Konsole
5.1.0
See the version list below for details.
dotnet add package Goblinfactory.Konsole --version 5.1.0
NuGet\Install-Package Goblinfactory.Konsole -Version 5.1.0
<PackageReference Include="Goblinfactory.Konsole" Version="5.1.0" />
paket add Goblinfactory.Konsole --version 5.1.0
#r "nuget: Goblinfactory.Konsole, 5.1.0"
// Install Goblinfactory.Konsole as a Cake Addin
#addin nuget:?package=Goblinfactory.Konsole&version=5.1.0
// Install Goblinfactory.Konsole as a Cake Tool
#tool nuget:?package=Goblinfactory.Konsole&version=5.1.0
Simple console library consisting of ProgressBar, Window, Form, Draw and MockConsole.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (6)
Showing the top 5 NuGet packages that depend on Goblinfactory.Konsole:
Package | Downloads |
---|---|
InEngine.Core
Plugin-based queuing and scheduling command server. |
|
Onsharp
Onsharp is C# wrapper for the Onset Game. |
|
md.Nuke.Unreal
Commonly used Unreal Engine targets and tasks for the Nuke execution engine |
|
ConsoleUserInteractionHelper
Prompt a user to GetNaturalInt, GetPathFromUser, GetBinaryDecisionFromUser. Also, ShowSpinnerUntilConditionTrue to show spinner progress controll in console. |
|
Goblinfactory.Konsole.Windows
Konsole native Windows driver. (works with .NET Standard or .NET Framework projects only on windows) |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Goblinfactory.Konsole:
Repository | Stars |
---|---|
Steveiwonder/DataMasker
A free data masking and/or anonymizer library
|
Version | Downloads | Last updated |
---|---|---|
7.0.0.7-alpha | 10,466 | 2/13/2021 |
7.0.0.6-alpha | 789 | 2/13/2021 |
7.0.0.5-alpha | 776 | 2/11/2021 |
7.0.0.3-alpha | 801 | 2/9/2021 |
7.0.0.2-alpha | 765 | 2/9/2021 |
7.0.0.1-alpha | 796 | 2/9/2021 |
6.3.0-alpha | 768 | 2/8/2021 |
6.2.2 | 53,183 | 4/18/2021 |
6.2.1 | 13,667 | 2/7/2021 |
6.2.0 | 60,764 | 1/24/2020 |
6.1.0 | 1,073 | 1/23/2020 |
6.0.0 | 1,076 | 1/23/2020 |
6.0.0-alpha02 | 956 | 1/23/2020 |
6.0.0-alpha01 | 910 | 1/22/2020 |
5.4.4 | 1,403 | 1/13/2020 |
5.4.3 | 1,170 | 1/12/2020 |
5.4.2 | 1,198 | 1/9/2020 |
5.4.1 | 1,161 | 1/8/2020 |
5.4.0 | 1,073 | 1/8/2020 |
5.3.3 | 1,281 | 1/6/2020 |
5.3.2 | 1,165 | 1/6/2020 |
5.3.1 | 1,148 | 1/6/2020 |
5.3.0 | 1,248 | 1/5/2020 |
5.2.0 | 1,115 | 1/5/2020 |
5.1.0 | 1,286 | 1/4/2020 |
5.0.1 | 1,249 | 12/28/2019 |
5.0.0 | 1,268 | 12/18/2019 |
5.0.0-alpha09 | 1,034 | 12/18/2019 |
5.0.0-alpha08 | 938 | 12/17/2019 |
4.1.0 | 4,047 | 12/4/2019 |
4.0.1 | 1,111 | 12/4/2019 |
3.4.1 | 1,137 | 12/3/2019 |
3.4.0 | 37,021 | 10/8/2019 |
3.3.0 | 27,239 | 1/30/2018 |
3.2.1 | 1,647 | 1/28/2018 |
3.1.0 | 2,922 | 10/21/2017 |
3.0.1 | 2,167 | 6/4/2017 |
3.0.0 | 1,534 | 6/4/2017 |
2.0.2 | 1,824 | 3/20/2017 |
2.0.1 | 1,839 | 3/20/2017 |
2.0.0 | 1,782 | 3/18/2017 |
1.0.0 | 1,901 | 3/4/2016 |
0.0.0.3 | 1,947 | 2/29/2016 |
0.0.0.2 | 2,285 | 2/29/2016 |
0.0.0.1 | 2,042 | 2/28/2016 |
### fixed
- `stackoverflow` bug when calling SplitColumns.
### added
- `myWindow.SplitLeftRight()` : Split the current window left and right and return a tuple. Default to use a single middle line, instead of the older double.
```csharp
void Fill(IConsole con) => {
con.WriteLine("one");
con.WriteLine("two");
con.WriteLine("three");
con.WriteLine("four");
}
(var left, var right) = win.SplitLeftRight("left", "right");
Fill(left);
Fill(right);
// gives you ...
┌ left ─┬─ right ┐
│two │two │
│three │three │
│four │four │
└───────┴────────┘
```
* `myWindow.SplitTopBottom()`
- same as SplitLeftRight, but for Top and Bottom.