FastLZMA2Net 1.0.0
dotnet add package FastLZMA2Net --version 1.0.0
NuGet\Install-Package FastLZMA2Net -Version 1.0.0
<PackageReference Include="FastLZMA2Net" Version="1.0.0" />
paket add FastLZMA2Net --version 1.0.0
#r "nuget: FastLZMA2Net, 1.0.0"
// Install FastLZMA2Net as a Cake Addin #addin nuget:?package=FastLZMA2Net&version=1.0.0 // Install FastLZMA2Net as a Cake Tool #tool nuget:?package=FastLZMA2Net&version=1.0.0
FastLZMA2Net
Fast LZMA2 Compression algorithm Wrapper for .NET
With respect to Fast LZMA2 repo
Requirements
Windows x86/64 .NET 8 runtime
It is reconmended using x64.
x86 may have potential malfunction.
Installation
PM> Install-Package FastLZMA2Net -prerelease
Usage
Simple compression
When using compression occasionally
string SourceFilePath = @"D:\dummy.tar";
string CompressedFilePath = @"D:\dummy.tar.fl2";
string DecompressedFilePath = @"D:\dummy.recovery.tar";
// Simple compression
byte[] origin = File.ReadAllBytes(SourceFilePath);
byte[] compressed = FL2.Compress(origin,0);
byte[] decompressed = FL2.Decompress(compressed);
Context Compression
When you have many small file, consider using context to avoid alloc overhead
// Context compression, context can be reuse.
Compressor compressor = new(0) { CompressLevel = 10 };
compressed = compressor.Compress(origin);
compressed = compressor.Compress(origin);
compressed = compressor.Compress(origin);
Decompressor decompressor = new Decompressor();
decompressed = decompressor.Decompress(compressed);
decompressed = decompressor.Decompress(compressed);
decompressed = decompressor.Decompress(compressed);
Streaming Compression
When you have a very large file (>2GB) or slow I/O
byte[] buffer = new byte[256 * 1024 * 1024];
// use 256MB input buffer
// This is suitable for most cases
small file or data (<2GB)
// compress
using (MemoryStream ms = new MemoryStream())
{
using (CompressStream cs = new CompressStream(ms))
{
cs.Write(origin);
}
compressed = ms.ToArray();
}
// decompress
using (MemoryStream recoveryStream = new MemoryStream())
{
using (MemoryStream ms = new MemoryStream(compressed))
{
using (DecompressStream ds = new DecompressStream(ms))
{
ds.CopyTo(recoveryStream);
}
}
decompress = recoveryStream.ToArray();
}
Large file or data (>2GB)
dotnet byte array have size limit <2GB
When processing Large file, It is not acceptable reading all data into memory.
It is recommended to using DFA(direct file access) streaming.
Streaming Compression
//large file streaming compression using Direct file access(>2GB)
using (FileStream compressedFile = File.OpenWrite(CompressedFilePath))
{
using (CompressStream cs = new CompressStream(compressedFile))
{
using (FileStream sourceFile = File.OpenRead(SourceFilePath))
{
//DO NOT USE sourceFile.CopyTo(cs) while using block buffer.
// CopyTo() calls Write() inside, which terminate stream after 1 cycle.
long offset = 0;
while (offset < sourceFile.Length)
{
long remaining = sourceFile.Length - offset;
//64M buffer is recommended.
int bytesToWrite = (int)Math.Min(64 * 1024 * 1024, remaining);
sourceFile.Read(buffer, 0, bytesToWrite);
cs.Append(buffer, 0, bytesToWrite);
offset += bytesToWrite;
}
// make sure always use Flush() after all Append() complete
// Flush() add checksum to end and finish streaming operation.
cs.Flush();
}
}
}
Streaming Decompression
//large file streaming decompress(>2GB)
using (FileStream recoveryStream = File.OpenWrite(DecompressedFilePath))
{
using (FileStream compressedFile = File.OpenRead(CompressedFilePath))
{
using (DecompressStream ds = new DecompressStream(compressedFile))
{
ds.CopyTo(recoveryStream);
}
}
}
Finetune Parameter
Compressor compressor = new(0) { CompressLevel = 10 };
compressor.SetParameter(FL2Parameter.FastLength, 48);
Estimate Memory Usage
Compressor compressor = new(0) { CompressLevel = 10 };
nuint size = FL2.EstimateCompressMemoryUsage(compressor.ContextPtr);
size = EstimateCompressMemoryUsage(compressionLevel=10,nbThreads=8)
Find Decompressed Data Size
nuint size = FL2.FindDecompressedSize(data);
Bug report
Open an issue.
Contribution
PR is welcome.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net8.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on FastLZMA2Net:
Package | Downloads |
---|---|
VSOP2013.NET
VSOP was developed and is maintained (updated with the latest data) by the scientists at the Bureau des Longitudes in Paris. VSOP2013, computed the positions of the planets directly at any moment, as well as their orbital elements with improved accuracy. |
|
VSOP87.NET
VSOP was developed and is maintained (updated with the latest data) by the scientists at the Bureau des Longitudes in Paris. VSOP87, computed the positions of the planets directly at any moment, as well as their orbital elements with improved accuracy. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 146 | 9/19/2024 |