Facepunch.Steamworks.win32 2.3.3

Install-Package Facepunch.Steamworks.win32 -Version 2.3.3
dotnet add package Facepunch.Steamworks.win32 --version 2.3.3
<PackageReference Include="Facepunch.Steamworks.win32" Version="2.3.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Facepunch.Steamworks.win32 --version 2.3.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Facepunch.Steamworks.win32, 2.3.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Facepunch.Steamworks.win32 as a Cake Addin
#addin nuget:?package=Facepunch.Steamworks.win32&version=2.3.3

// Install Facepunch.Steamworks.win32 as a Cake Tool
#tool nuget:?package=Facepunch.Steamworks.win32&version=2.3.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
  • Add Steamworks.Dispatch.OnDebugCallback
  • Fixed Dispatch not stopping properly when Server/Client Shutdown
  • Now throws an exception is try to initialize more than once
  • Fixed SteamFriends events not being hooked
  • Fixed SteamServer events being hooked twice
  • Added SteamNetworkingUtils.ConnectionTimeout
  • Added SteamNetworkingUtils.Timeout
  • Renamed SteamNetworkingUtils.GetConfigInt to SetConfigInt
  • Fixed dispatch double callbacks when server initialized
  • Added a bunch of functions/properties to NetIdentity
  • Added a bunch more functions to NetAddress
  • ConnectionInfo exposes NetAddress, NetIdentity
  • Rename SocketInterface to SocketManager
  • Rename ConnectionInterface toConnectionManager
  • Fixed Sockets created using CreateRelaySocket not receiving messages
  • Added interface versions of Connection/SocketManagers
  • Removed SteamClient.OnCallbackException
  • Removed SteamServer.OnCallbackException
  • Added Dispatch.OnException
  • Fixed Leaderboards returning corrupt results under Unity
  • Added SteamNetworkingUtils.SendBufferSize
  • .NETFramework 4.6

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.3.3 480 2/28/2020