dotnet add package FNA.NET --version
NuGet\Install-Package FNA.NET -Version
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FNA.NET" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FNA.NET --version
#r "nuget: FNA.NET,"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FNA.NET as a Cake Addin
#addin nuget:?package=FNA.NET&version=

// Install FNA.NET as a Cake Tool
#tool nuget:?package=FNA.NET&version=



FNA.NET is a variant of FNA. Its goal is to develop games with FNA/XNA on the modern .NET platform.

Supported Platforms

Android is supported with OpenGL only!

  • Desktop PCs
    • Windows Direct3D
    • Windows Vulkan
    • Windows OpenGL
    • Linux Vulkan
    • Linux OpenGL
    • macOS Vulkan(via MoltenVK)
    • macOS OpenGL
  • Mobile/Tablet Devices
    • iOS/tvOS Vulkan(via MoltenVK)
    • Android OpenGL

UWP support is removed in favor of GDK.


FNA is released under the Microsoft Public License. See LICENSE for details.

FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license. See lzxdecoder.LICENSE for details.

FNA uses code from the Mono.Xna project, released under the MIT license. See monoxna.LICENSE for details.


Documentation for FNA can be found on the FNA wiki:


Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-android34.0 is compatible.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-ios17.2 is compatible.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-tvos17.2 is compatible.  net8.0-windows was computed.  net8.0-windows7.0 is compatible. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on FNA.NET:

Package Downloads

Physics2D is 2D physics engine for FNA.NET only. It is based on the VelcroPhysics project, which is Farseer Physics formerly.


Shape rendering in FNA.NET.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on FNA.NET:

Repository Stars
A SoundFont MIDI synthesizer for .NET
Version Downloads Last updated 114 4/19/2024 83 4/19/2024 106 4/17/2024 147 3/20/2024 484 6/27/2022