Eliot.UELib 1.6.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Eliot.UELib --version 1.6.2                
NuGet\Install-Package Eliot.UELib -Version 1.6.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Eliot.UELib" Version="1.6.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Eliot.UELib --version 1.6.2                
#r "nuget: Eliot.UELib, 1.6.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Eliot.UELib as a Cake Addin
#addin nuget:?package=Eliot.UELib&version=1.6.2

// Install Eliot.UELib as a Cake Tool
#tool nuget:?package=Eliot.UELib&version=1.6.2                

Nuget Nuget

UELib

The Unreal library (UELib) provides you an API to read (parse/deserialize) the contents of Unreal Engine game package files such as .UDK, .UPK. Its main purpose is to decompile the UnrealScript byte-code to its original source-code.

It accomplishes this by reading the necessary Unreal data classes such as:

UObject, UField, UConst, UEnum, UProperty, UStruct, UFunction, UState, UClass,
UTextBuffer, UMetaData, UPackage

Classes such as UStruct, UState, UClass, and UFunction contain the UnrealScript byte-code which we can deserialize in order to re-construct the byte-codes to its original UnrealScript source.

Additionally UELib is also capable of deserializing of many more data classes such as:

UFont, USound, UPalette, UTexture,
UTexture2D, UTexture2DDynamic, UTexture2DComposite, UTexture3D,
UTextureCube, UTextureFlipBook, UTextureMovie
UPrimitive, UPolys

How to use

To use this library you will need .NET Framework 4.8 (The library will move to .NET 6 or higher at version 2.0)

Install using either:

  • Package Manager:
    Install-Package Eliot.UELib
    using UELib;

    // Instantiates a FileStream and deserializes the package's header, will also auto-detected a suitable build to associate the package with.
    var package = UnrealLoader.LoadPackage(@"C:\Path\Package.upk", System.IO.FileAccess.Read);
    Console.WriteLine($"Version: {package.Summary.Version}");

    // Necessary if working with packages that have been cooked for a console platform, and IF the build was not properly auto-detected.
    // package.CookerPlatform = BuildPlatform.Console;

    // Initializes the registered classes, constructs and deserializes(loads) the package objects.
    package.InitializePackage();

    // Now we can iterate over all the initialized objects, but beware! This includes fake-import objects.
    foreach (var obj in package.Objects)
    {
        // If positive then we have an export, or import if negative, if null, we are working with a 'None' object, but this shouldn't occur here.
        if ((int)obj > 0)
        {
            Console.WriteLine($"Export:");
        }
        else if ((int)obj < 0)
        {
            Console.WriteLine($"Import:");
        }

        Console.WriteLine($"ObjectIndex: {(int)obj}");
        Console.WriteLine($"Name: {obj.Name}");
        Console.WriteLine($"Class: {obj.Class?.Name}");
        Console.WriteLine($"Outer: {obj.Outer}");
        Console.WriteLine($"Path: {obj.GetReferencePath()}");
    }

If you're looking to modify the library for the sole purpose of modding UE Explorer, I recommend you to clone or fork this repository and install UE Explorer within your UELib/src/bin/Debug/ folder, or change the project's configuration to build inside of the UE Explorer's folder.

Compatible Games

This is a table of games that are confirmed to be compatible with the current state of UELib, the table is sorted by Package-Version.

Name Engine:Branch Package/Licensee Support State
Unreal 100-226 61/000
Star Trek: The Next Generation: Klingon Honor Guard 219 61/000
X-COM: Alliance 200-220 61/000 Bad output at the start of functions (BeginFunctionToken)
Dr. Brain: Action Reaction 224 63-68/000
Nerf Arena Blast 225 63-68/000
The Wheel of Time 225:WoT 63-68/000
Unreal Mission Pack: Return to Na Pali 226b 68/000
Unreal Tournament 338-436 68-69/000
Deus Ex 400-436 68/000
Jazz Jackrabbit 3D 400 68/000
Duke Nukem Forever (2001) 613 68/002 UStruct offsets are off leading to bad output code
Rune 400 69/000
Unrealty 405 69/000
X-COM: Enforcer 420 69/000
Tactical Ops: Assault on Terror 436 69/000
Star Trek: Deep Space Nine: The Fallen 338 73/000
Harry Potter and the Sorcerer's Stone 436 76/000
Harry Potter and the Chamber of Secrets 433 79/000
Disney's Brother Bear 433 80/000 Link
Mobile Forces 436 81-83/000, 69
Clive Barker's Undying 420 72-85/000 Versions 72 to 83 are not auto detected.
Thief: Deadly Shadows 777:Flesh 95/133 LinkedData not supported
Deus Ex: Invisible War 777:Flesh 95/069 LinkedData not supported
XIII 829 100/058
Postal 2: Paradise Lost 1417 118/002
Tom Clancy's Splinter Cell 829 100/017
Tom Clancy's Rainbow Six 3: Raven Shield 600-927 118/012-014
Unreal Tournament 2003 1077-2225 119/025
Devastation 600-? 118-120/004-008
Unreal II: The Awakening 829-2001 126/2609
Unreal II: eXpanded MultiPlayer 2226 126/000 Custom features are not decompiled
Unreal Tournament 2004 3120-3369 128/029
America's Army 2 3339 128/032:033 2.5, 2.6, 2.8
America's Army (Arcade) 3339 128/032 2.6
Red Orchestra: Ostfront 41-45 3323-3369 128/029
Killing Floor 3369 128/029
Battle Territory: Battery 3369 128/029?
Vanguard: Saga of Heroes Unknown 129/035
Harry Potter and the Prisoner of Azkaban 2226 129/000 Link
Shrek 2 2226 129
Shark Tale 2226 129/003
Lemony Snicket's A Series of Unfortunate Events 2226 129/003
Swat 4 2226:Vengeance 129/027
Tribes: Vengeance 2226:Vengeance 130/027
Bioshock 2226:Vengeance 130-141/056
Bioshock 2 2226:Vengeance 143/059
Unreal Championship 2: Liandri Conflict 3323 151/002 Third-party
The Chronicles of Spellborn 3323 159/029
Duke Nukem Forever (2011) Unknown 156/036 Extraction is required
Tom Clancy's EndWar Unknown 329/000
Roboblitz 2306 369/006
Medal of Honor: Airborne 2859 421/011
Frontlines: Fuel of War 2917 433/052 Poor output of functions
Army of Two 3004 445/079 Overall quality has not been verified
Mortal Kombat Komplete Edition 2605 472/046
Stargate Worlds 3004 486/007
Gears of War 3329 490/009
Unreal Tournament 3 3809 512/000
Mirrors Edge 3716 536/043
Alpha Protocol 3857 539/091
APB: All Points Bulletin 3908 547/028-032
X-Men Origins: Wolverine 4206 568/101 Overall quality has not been verified
Gears of War 2 4638 575/000
CrimeCraft 4701 576/005
Batman: Arkham Asylum 4701 576/21
Medal of Honor (2010) 100075??? 581/058 Bad byte-codes
Singularity 4869 584/126
MoonBase Alpha 4947 587/000
Saw Unknown 584/003
The Exiled Realm of Arborea or TERA 4206 610/014
Monday Night Combat 5697 638/000
DC Universe Online 5859 638/6405
Unreal Development Kit 5860-12791 664-868
Blacklight: Tango Down 6165 673/002
Dungeons & Dragons: Daggerdale 6165 674/000
Dungeon Defenders 6262 678/002
Alice Madness Returns 6760 690/000
The Ball 6699 706/000
Bioshock Infinite 6829 727/075
Bulletstorm 7052 742/029
Red Orchestra 2: Heroes of Stalingrad 7258 765/Unknown
Rising Storm 2: Vietnam 7258 765/771
Aliens: Colonial Marines 4170 787/047
Infinity Blade 1 7595 788/001 Console
Dishonored 9099 801/030
Tribes: Ascend 7748 805/Unknown
Tony Hawk's Pro Skater HD
Rock of Ages 7748 805/000
Batman: Arkham City 7748 805/101
Batman: Arkham Origins 7748 807/138 Not verified
Sanctum 7876 810/000
AntiChamber 7977 812/000
Waves 8171 813/000
Super Monday Night Combat 8364 820/000
Gears of War 3 8653 828/000
Quantum Conundrum 8623 832/32870
Borderlands 4871 Unknown
Borderlands 2 8623/0023 832/056
Borderlands: Game of the Year Enhanced 5001/0001 832/058
Remember Me 8623 832/021
The Haunted: Hells Reach 8788 841/000
Asura's Wrath 8788 841/000 -zlib; platform needs to be set to console.
Blacklight Retribution 8788-10499 841-864/002
Infinity Blade 2 9059 842-864/001 Console
Q.U.B.E 8916 845/000
DmC: Devil May Cry 8916 845/004
XCOM: Enemy Unknown 8916 845/059
Gears of War: Judgement 10566 846/000
InMomentum 8980 848/000
Unmechanical 9249 852/000
Deadlight 9375 854/000
Land of the Dead 9375 854/000
Ravaged 9641 859/000
The Five Cores 9656 859/000
Painkiller HD 9953 860/000
Chivalry: Medieval Warfare 10246 860/000
Hawken 10681 860/004
Rocket League 10897 867/009 (868/032 has not been tested) Decryption required
Styx: Master of Shadows 10499 860/004
Batman: Arkham Knight 863/32995 Not verified
Gigantic: Rampage Edition 19100 867/010
Infinity Blade 3 868/000 Console
Guilty Gear Xrd 10246 868/003 Decryption required
Might & Magic Heroes VII 12161 868/004 (Signature and custom features are not supported)
Bombshell 11767 870/000
Orcs Must Die! Unchained 20430 870/000
Gal*Gun: Double Peace 10897 871/000
Battleborn 8623/1055 874/078
A Hat in Time 12097 877-893/005
Shadow Complex Remastered 10897 893/001
Soldier Front 2 6712 904/009
Rise of the Triad 10508 Unknown
Outlast 12046 Unknown
Sherlock Holmes: Crimes and Punishments 10897 Unknown
Alien Rage 7255 Unknown

Beware, opening an unsupported package could crash your system! Make sure you have saved everything before opening any file!

Note UE3 production-ready packages are often compressed and must first be decompressed, Unreal Package Decompressor by Gildor is a tool that can decompress most packages for you; for some games you need a specialized decompressor, see for example RLUPKTool.

Want to add support for a game? See adding support for new Unreal classes

Do you know a game that is compatible but is not listed here? Click on the top right to edit this file!

How to contribute

  • Open an issue
  • Or make a pull-request by creating a fork of this repository, create a new branch and commit your changes to that particular branch, so that I can easily merge your changes.

Special thanks to

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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GitHub repositories

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Version Downloads Last updated
1.8.0 98 11/12/2024
1.7.0 154 10/18/2024
1.6.2 142 9/16/2024
1.6.1 99 9/4/2024
1.6.0 89 9/2/2024
1.5.0 201 4/7/2024
1.4.0 124 3/25/2024
1.3.1 113 3/22/2024