EcsRx.Plugins.ReactiveSystems 6.0.131

.NET Standard 2.0
Install-Package EcsRx.Plugins.ReactiveSystems -Version 6.0.131
dotnet add package EcsRx.Plugins.ReactiveSystems --version 6.0.131
<PackageReference Include="EcsRx.Plugins.ReactiveSystems" Version="6.0.131" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EcsRx.Plugins.ReactiveSystems --version 6.0.131
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: EcsRx.Plugins.ReactiveSystems, 6.0.131"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install EcsRx.Plugins.ReactiveSystems as a Cake Addin
#addin nuget:?package=EcsRx.Plugins.ReactiveSystems&version=6.0.131

// Install EcsRx.Plugins.ReactiveSystems as a Cake Tool
#tool nuget:?package=EcsRx.Plugins.ReactiveSystems&version=6.0.131
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

A set of convention based systems to speed up the setup of projects using EcsRx

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on EcsRx.Plugins.ReactiveSystems:

Package Downloads
EcsRx.Plugins.Views

A set of view based conventions to assist with separating view from logic/data

EcsRx.MonoGame

A reactive take on the ECS pattern for monogame developers

Bythope.BytechEngine

Package Description

Bytech

open source game development framework built on top of MonoGame. The main goal of this project is to provide developer friendly environment for fast prototyping cross-platform games, without writing platform specific code.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
6.0.131 155 5/5/2022
5.1.116 184 12/21/2021
5.0.110 281 7/15/2021
5.0.108 262 7/15/2021
5.0.101 256 6/28/2021
4.1.99 303 6/28/2021
4.1.97 256 6/5/2021
4.0.95 244 5/26/2021
4.0.93 341 5/22/2021
4.0.87 292 5/2/2021
4.0.80 404 4/30/2021
3.12.77 273 2/9/2021
3.12.73 305 12/16/2020
3.11.68 1,003 3/26/2020
3.10.65 389 3/24/2020
3.9.62 396 3/11/2020
3.9.60 381 3/11/2020
3.9.57 516 3/11/2020
3.8.54 563 3/11/2020
3.8.52 389 3/11/2020
3.7.50 418 3/3/2020
3.6.48 414 3/3/2020
3.6.45 381 3/3/2020
3.6.44 371 3/3/2020
3.5.41 445 12/16/2019
3.5.40 419 12/16/2019
3.5.39 433 12/16/2019
3.5.36 419 11/24/2019
3.5.34 516 4/8/2019
3.5.33 458 4/8/2019
3.4.32 704 4/3/2019
3.4.31 465 4/3/2019
3.3.30 441 4/3/2019
3.3.29 463 4/3/2019
3.3.28 464 3/19/2019
3.3.26 488 3/18/2019
3.3.23 469 3/15/2019
3.3.22 485 3/12/2019
3.3.21 495 3/12/2019
3.3.20 542 1/29/2019
3.3.19 560 1/29/2019
3.2.18 557 1/25/2019
3.2.17 528 1/25/2019
3.1.16 539 1/25/2019
3.1.15 516 1/25/2019
3.1.14 548 1/18/2019
3.1.13 566 1/18/2019
3.0.12 576 1/18/2019
3.0.11 574 1/18/2019
3.0.0 564 1/18/2019