ESYL.TreeProblemFramework 1.0.0

Tool to find one or many solutions for problems/games which are based upon a tree search, such as: N-Puzzle, Unblock Me, Sokoban, maze solving, Rubik's Cube, etc.

There is a newer version of this package available.
See the version list below for details.
Install-Package ESYL.TreeProblemFramework -Version 1.0.0
dotnet add package ESYL.TreeProblemFramework --version 1.0.0
<PackageReference Include="ESYL.TreeProblemFramework" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ESYL.TreeProblemFramework --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Description

TreeProblemFramework is a .NET Core library to solve problems/games whose solution is based upon a tree search. Its input should consist of a definition for the problem/game, including the corresponding rules, a description of the solution and an initial state. Moreover and optionally, an heuristic might also be given as part of the input. After processing, the library outputs the steps that reach the solution while satisfying the rules.

Use case

The library might be used to solve problems/games such as:

  1. N-Puzzle
  2. Unblock Me
  3. Sokoban
  4. Maze solving
  5. Rubik's Cube
  6. many more...
  7. ...and any other problem whose solution gets smartly described in terms of a tree search.

License

Usage of the library is governed by the MIT License, therefore, in case of any full or partial usage, do clearly link to the repository https://gitlab.com/EdgarYepez/TreeProblemFramework as following:

@software {yepezTPF,
    author = {Yépez, Edgar},
    title = {TreeProblemFramework},
    url = {https://gitlab.com/EdgarYepez/TreeProblemFramework},
    year = {2020}
}

In case of having any comments, suggestions or finding issues, send an e-mail to edgaryepezec@gmail.com.

Copyright 2020 ESYL.

Usage

For instructions on how to get started, visit the usage page. Additionally, implementations for a solution to several problems/games may be found in the Examples folder.

Description

TreeProblemFramework is a .NET Core library to solve problems/games whose solution is based upon a tree search. Its input should consist of a definition for the problem/game, including the corresponding rules, a description of the solution and an initial state. Moreover and optionally, an heuristic might also be given as part of the input. After processing, the library outputs the steps that reach the solution while satisfying the rules.

Use case

The library might be used to solve problems/games such as:

  1. N-Puzzle
  2. Unblock Me
  3. Sokoban
  4. Maze solving
  5. Rubik's Cube
  6. many more...
  7. ...and any other problem whose solution gets smartly described in terms of a tree search.

License

Usage of the library is governed by the MIT License, therefore, in case of any full or partial usage, do clearly link to the repository https://gitlab.com/EdgarYepez/TreeProblemFramework as following:

@software {yepezTPF,
    author = {Yépez, Edgar},
    title = {TreeProblemFramework},
    url = {https://gitlab.com/EdgarYepez/TreeProblemFramework},
    year = {2020}
}

In case of having any comments, suggestions or finding issues, send an e-mail to edgaryepezec@gmail.com.

Copyright 2020 ESYL.

Usage

For instructions on how to get started, visit the usage page. Additionally, implementations for a solution to several problems/games may be found in the Examples folder.

  • .NETCoreApp 3.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
2.1.2 87 10/30/2020
2.1.1 101 9/20/2020
2.1.0 228 7/11/2020
1.1.0 182 6/14/2020
1.0.2 153 1/10/2020
1.0.1 150 1/5/2020
1.0.0 167 1/4/2020
Show less