Cocos2D-Mono.Windows
2.5.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Cocos2D-Mono.Windows --version 2.5.0
NuGet\Install-Package Cocos2D-Mono.Windows -Version 2.5.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Cocos2D-Mono.Windows" Version="2.5.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Cocos2D-Mono.Windows" Version="2.5.0" />
<PackageReference Include="Cocos2D-Mono.Windows" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Cocos2D-Mono.Windows --version 2.5.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Cocos2D-Mono.Windows, 2.5.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Cocos2D-Mono.Windows@2.5.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Cocos2D-Mono.Windows&version=2.5.0
#tool nuget:?package=Cocos2D-Mono.Windows&version=2.5.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Cocos2D-Mono for Windows (DX)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0-windows7.0 is compatible. net9.0-windows was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0-windows7.0
- BitMiracle.LibTiff.NET (>= 2.4.639)
- MonoGame.Content.Builder.Task (>= 3.8.2.1105)
- MonoGame.Framework.WindowsDX (>= 3.8.2.1105)
- SharpZipLib (>= 1.3.3)
- System.Drawing.Common (>= 8.0.8)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
2.5.3 | 154 | 6/5/2025 |
2.5.2 | 99 | 5/3/2025 |
2.5.1 | 117 | 4/5/2025 |
2.5.0 | 168 | 1/26/2025 |
2.4.8.3 | 115 | 1/14/2025 |
2.4.8.2 | 132 | 11/25/2024 |
2.4.8.1 | 133 | 10/23/2024 |
2.4.8 | 146 | 10/17/2024 |
2.4.7.18 | 128 | 9/24/2024 |
2.4.7.17 | 166 | 9/9/2024 |
2.4.7.16 | 148 | 8/24/2024 |
2.4.7.15 | 164 | 8/15/2024 |
2.4.7.14 | 122 | 8/5/2024 |
2.4.7.13 | 135 | 8/1/2024 |
2.4.7.12 | 137 | 7/31/2024 |
2.4.7.11 | 115 | 7/29/2024 |
2.4.7.10 | 135 | 7/26/2024 |
2.4.7.9 | 101 | 7/25/2024 |
2.4.7.8 | 122 | 7/22/2024 |
2.4.7.7 | 151 | 7/12/2024 |
2.4.7.6 | 158 | 6/24/2024 |
2.4.7.5 | 157 | 5/23/2024 |
2.4.7.4 | 127 | 5/13/2024 |
2.4.7.3 | 157 | 4/7/2024 |
2.4.7.2 | 157 | 3/31/2024 |
2.4.7.1 | 171 | 3/3/2024 |
2.4.7 | 156 | 2/22/2024 |
2.4.6.4 | 171 | 2/17/2024 |
2.4.6.3 | 176 | 2/10/2024 |
2.4.6.2 | 150 | 2/4/2024 |
2.4.6.1 | 167 | 1/28/2024 |
2.4.6 | 208 | 12/24/2023 |
2.4.5.3 | 242 | 11/8/2023 |
2.4.5.2 | 230 | 10/18/2023 |
2.4.5.1 | 213 | 10/12/2023 |
2.4.5 | 204 | 10/1/2023 |
2.4.4.6 | 195 | 9/22/2023 |
2.4.4.5 | 210 | 9/13/2023 |
2.4.4.4 | 199 | 8/25/2023 |
2.4.4.3 | 194 | 8/24/2023 |
2.4.4.2 | 195 | 8/22/2023 |
2.4.4.1 | 211 | 8/17/2023 |
2.4.4 | 235 | 8/9/2023 |
2.4.3 | 238 | 8/5/2023 |
2.4.2.1 | 240 | 7/8/2023 |
2.4.2 | 209 | 7/8/2023 |
2.4.1 | 251 | 4/22/2023 |
2.4.0 | 346 | 3/5/2023 |
2.3.12 | 494 | 11/17/2022 |
2.3.11.1 | 575 | 8/29/2022 |
2.3.11 | 513 | 8/29/2022 |
2.3.10 | 560 | 7/27/2022 |
2.3.9 | 590 | 6/11/2022 |
2.3.8 | 920 | 2/4/2021 |
2.3.7.2 | 727 | 3/16/2020 |
2.3.6 | 910 | 6/3/2019 |
2.3.5 | 823 | 3/31/2019 |
- Upgrade to .NET 8
- Support for MonoGame 3.8.2
- Linux platform support
- macOS platform support
- Removal for UWP platform
- Support for iOS 18
- Support for Android 34
- Fixes for DesktopGL crashing when using System Label for Linux and macOS
- Null reference check in CCNode.Visit()
- CCDrawManager reset width and height on Init
- Remove early config init during CCLabel init
- Add method to set atlas texture size for CCLabel