Binstate 1.0.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Binstate --version 1.0.2
NuGet\Install-Package Binstate -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Binstate" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Binstate --version 1.0.2
#r "nuget: Binstate, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Binstate as a Cake Addin
#addin nuget:?package=Binstate&version=1.0.2

// Install Binstate as a Cake Tool
#tool nuget:?package=Binstate&version=1.0.2

Binstate

Simple but yet powerful state machine. Thread safe. Supports async methods.

Example

Telephone call

  var builder = new Builder();

  builder
    .AddState(OffHook)
    .AddTransition(CallDialed, Ringing);
  
  builder
    .AddState(Ringing)
    .AddTransition(HungUp, OffHook)
    .AddTransition(CallConnected, Connected);
  
  builder
    .AddState(Connected)
    .AddTransition(LeftMessage, OffHook)
    .AddTransition(HungUp, OffHook)
    .AddTransition(PlacedOnHold, OnHold);
  
  builder
    .AddState(OnHold)
    .OnEnter(PlayMusic)
    .AddTransition(TakenOffHold, Connected)
    .AddTransition(HungUp, OffHook)
    .AddTransition(PhoneHurledAgainstWall, PhoneDestroyed);

  builder
    .AddState(PhoneDestroyed);

  var stateMachine = builder.Build(OffHook);
  
  // ... 
  stateMachine.RaiseAsync(CallDialed);
  

Features

Safe checking if state machine still in the state

No knowledge which state to check, less errors

private static Task PlayMusic(IStateMachine stateMachine)
{
  return Task.Run(() =>
  {
    while (stateMachine.InMyState)
    {
      // play music
    }
  });
}      
  

Enter actions with parameters

     builder
      .AddState(WaitingForGame)
      .OnEnter(WaitForGame)
      .AddTransition<string>(GameStarted, TrackingGame)
      ...

     builder
       .AddState(TrackingGame)
       .OnEnter<string>(TrackGame)
       ...
       

Changing state from enter action

  private async Task TrackGame(IStateMachine stateMachine, string opponentName)
  {
    while (stateMachine.InMyState)
    {
      // track game
      if(IsGameFinished())
        stateMachine.RaiseAsync(GameFinished);
    }
  }
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.0.2 881 12/10/2021
1.1.18 532 4/3/2021
1.0.27 475 10/27/2020
1.0.26 399 10/26/2020
1.0.25 426 10/4/2020
1.0.24 446 9/28/2020
1.0.23 592 9/27/2020
1.0.21 442 9/27/2020
1.0.20 568 9/26/2020
1.0.19 425 9/24/2020
1.0.5 464 4/20/2020
1.0.4 469 4/17/2020
1.0.2 468 4/14/2020