BaseHost.Web 1.2.7

This package has a SemVer 2.0.0 package version: 1.2.7+master.1a0ae09.
dotnet add package BaseHost.Web --version 1.2.7
NuGet\Install-Package BaseHost.Web -Version 1.2.7
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BaseHost.Web" Version="1.2.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BaseHost.Web --version 1.2.7
#r "nuget: BaseHost.Web, 1.2.7"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BaseHost.Web as a Cake Addin
#addin nuget:?package=BaseHost.Web&version=1.2.7

// Install BaseHost.Web as a Cake Tool
#tool nuget:?package=BaseHost.Web&version=1.2.7

Purpose

This is used as the foundation of my other C# projects. It provides some common bits of setup with are often needed. It sets up a configured host which uses my config module, my console module, Autofac and NLog. There is also a code generator which will create builders for any class [BuilderPattern].

How to use

Host

This is how a host can be setup, you'll need to add your own nlog config

public class Host : ConsoleHost{
    public static void Main(string[] args) => new Host().Start(args);
    protected override void Setup(ContainerBuilder builder){
        builder.AutoActivateWith<Controller>(i => i.Start());
    }
    public class Controller{
        public Controller(ILogger logger){...}
        public void Start(){...}
    }
}

Builder Generator

The generator will create a builder class, also add methods for each public property with a private mutator, With(value), Update(Func<value,value>). It will also make special use of ImmutableArray, ImmutableDictionary and ImmutableHashSet

Example model class

[BuilderPattern]
public partial class Model
{
    public string Value { get; private set; }
}

generated class

public partial class Model
{
    private Model () { }
    public Builder AsBuilder() => Builder.BasedOn(this);
    public static Builder CreateBuilder() => Builder.Instance();

    public Mutable AsMutable() => new Mutable(){
        Value = this.Value,
    };
    
public Model WithValue(string value) => AsBuilder().WithValue(value).Build();
public Model UpdateValue(Func<string,string> valueFunc) => AsBuilder().UpdateValue(valueFunc).Build();
    public sealed partial class Builder {
        private Model _instance = new Model();
        private Builder() { }
        internal static Builder Instance () => new Builder();
        internal static Builder BasedOn(Model reference) => Instance ()
        .WithValue(reference.Value);                    
        
        
    
    public Builder WithValue(string value){
        _instance.Value = value;
        return this;
    }
    public Builder UpdateValue(Func<string,string> valueFunc){
        _instance.Value = valueFunc(_instance.Value);
        return this;
    }
        public Model Build() {
            var local = _instance;
            _instance = null;
            local = local.GetValidatedInstance();
            
            return local;
        }
    }

    public sealed class Mutable {
        public string Value {get; set; }

        public Model AsImmutable() => Model.CreateBuilder()
            .WithValue(this.Value)
            .Build();                   

}}}

Console

There are shells, console and commands. shells run on a console, and have access to commands. new commands can be registered and them will be accessable from all the consoles. There are some commands included, for shutdown/get-starting-args/config and more commands can be registered in ICommandManager

There is also a websocket interface for this.

var shutdown = new Shutdown();

_commandManager.Register("get-starting-args",args);

Config

A config can be given in the form of a json file (Host.config.json), if no json file is provied one will be generated and saved in output at runtime. Config is specified as below:

    [ConfigValue(Name = "ws_pokemon_server_path", DefaultString = "ws:bhah.blah.blah:12")]
    private static string ConnectionString => Config.ws_pokemon_server_path; //Config is generated at build time

Extention Methods

Lots of extention methods, covering a variety of functionality, ienumerable/observables/funcs ..., not really much structure, just whaterver I've found useful

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.7 20 7/4/2024
1.2.6 19 7/4/2024
1.2.5 27 7/3/2024
1.2.3 28 7/3/2024
0.0.200 27 7/2/2024
0.0.199 29 7/2/2024
0.0.198 24 7/2/2024