AssimpNet 4.1.0
See the version list below for details.
dotnet add package AssimpNet --version 4.1.0
NuGet\Install-Package AssimpNet -Version 4.1.0
<PackageReference Include="AssimpNet" Version="4.1.0" />
paket add AssimpNet --version 4.1.0
#r "nuget: AssimpNet, 4.1.0"
// Install AssimpNet as a Cake Addin #addin nuget:?package=AssimpNet&version=4.1.0 // Install AssimpNet as a Cake Tool #tool nuget:?package=AssimpNet&version=4.1.0
A .NET Wrapper for the Open Asset Import (Assimp) library. The library is able to import dozens of different 3D model formats (e.g. OBJ, FBX, GLTF, Collada) and export to several formats (e.g. OBJ, GLTF, Collada). This release targets version 4.1.0 of the native library.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.3 is compatible. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net35 is compatible. net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 3.5
- No dependencies.
-
.NETFramework 4.0
- No dependencies.
-
.NETStandard 1.3
- NETStandard.Library (>= 1.6.1)
NuGet packages (25)
Showing the top 5 NuGet packages that depend on AssimpNet:
Package | Downloads |
---|---|
Aardvark.SceneGraph.IO
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
MonoGame.Framework.Content.Pipeline
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files. |
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HelixToolkit.SharpDX.Assimp
Provides Assimp Import/Export for HelixToolkit.SharpDX. |
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Aiv.Fast3D
Hardware accelerated 3d drawing library built over Aiv.Fast2D |
|
BE32.Marathon
A library for SONIC THE HEDGEHOG (2006) file formats. |
GitHub repositories (21)
Showing the top 5 popular GitHub repositories that depend on AssimpNet:
Repository | Stars |
---|---|
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
|
|
veldrid/veldrid
A low-level, portable graphics library for .NET.
|
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helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
|
|
KillzXGaming/Switch-Toolbox
A tool to edit many video game file formats
|
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ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
|
Version | Downloads | Last updated |
---|---|---|
5.0.0-beta1 | 166,138 | 2/17/2020 |
4.1.0 | 244,141 | 10/29/2018 |
3.3.2 | 47,445 | 12/26/2016 |
3.3.1 | 38,749 | 7/22/2014 |
This release changed how the native binaries are deployed. It should be automatic/transparent to you, but if you have issues, please let us know on the project website (bitbucket).
This release includes new MacOS and Linux (64 bit) binaries, tested on on MacOS 10.13 and Ubuntu 18.04.